Programme Content
Introduction to AR-VR
Characteristics of VR
Characteristics of AR
Applications of VR and AR
Future trends and considerations
Learning Outcomes: Understand the fundamental concepts of Virtual Reality (VR) and Augmented Reality (AR), including their definitions, characteristics, and applications.
2. Fundamentals of Content CreationImmersive storytelling
Design thinking process
3D modelling
Interface design principles of AR and VR content creation
Collaboration and Iteration
Learning Outcomes: Pre-planned Script and prototype AR/VR applications using built-in tools and third-party assets.
3. StorytellingFoundational Principles of storytelling
Storytelling in immersive mediums
Interactive and emerging narrative
Opportunity and challenges
Learning Outcomes: Understand the foundational principles and theories of storytelling, including narrative structure, character development, plot progression, and thematic elements. Explore the unique opportunities and challenges of storytelling in immersive mediums such as Augmented Reality (AR) and Virtual Reality (VR), considering factors such as spatial storytelling, user agency, and embodiment.
4. Documentation / Project PlanningFundamentals of project planning
Three level process
Project planning
Technical and phase wise communication
Planning for experiences
Learning Outcomes: Understand the importance of documentation in the development process of Augmented Reality (AR) and Virtual Reality (VR) immersive experiences, including its role in project planning, communication, and knowledge transfer.
5. Foundations of Gaming Technology & Immersive Game DesignIndian and Global Gaming Landscape
Game Design Fundamentals & Spatial Storytelling
Game Engines – Unity vs Unreal for Gaming and XR
Multiplayer, LiveOps & AI in Games
Gaming ↔ AR/VR Convergence
Learning Outcomes: Understand the foundations of gaming technology and immersive game design, including the structure of the Indian and global gaming industry, core game design principles and spatial storytelling, the role of game engines across gaming and XR, multiplayer and AI fundamentals, and the convergence of gaming with AR/VR experiences.
6. 3D Graphics & AnimationIntroduction to setting up the lighting and rendering
Introduction to animation
Visual effects
Introduction to Modelling
Introduction to Texturing
Learning Outcomes: Understand the importance of documentation in the development process of Augmented Reality (AR) and Virtual Reality (VR) immersive experiences, including its role in project planning, communication, and knowledge transfer.
7. Unity OR Unreal BasicsIntroduction to game engine
Game objects
Asset development
Idea and script development
Layout planning
Audio design
Learning Outcomes: Understand the fundamental concepts and principles of game development using Unity or Unreal Engine, including game engines, game objects, scenes, assets, and scripts.
8. AR/VR DevelopmentOverview of AR/VR development tools
Creating basics AR/VR experiences
Optimization techniques
Learning Outcomes: Gain proficiency in using industry-standard AR/VR development tools and platforms.
9. Design PrinciplesFundamental design principles
Spatial design considerations
User interface design inclusion
Visual storytelling techniques
Learning Outcomes: Learn how to apply design principles to create visually appealing and effective compositions across various mediums.
10. Immersive Experience and Game Development with AR, VRIntroduction to immersive technology
Industry applications, future trends and innovations
Learning Outcomes: Understand the principles and concepts of immersive experiences, including Augmented Reality (AR) and Virtual Reality (VR), and their applications in various industries.
